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Calamity Trigger's Story Remastered for Extend + Release Date
Quote:
Arc System Works Europe and PQube have announced BlazBlue Continuum Shift Extend will include the original Calamity Trigger storyline.
The Calamity Trigger story will be retold with new and remastered scenes to freshen up the experience. In total, the game's story mode will have 23 individual character stories, some with multiple endings. Completing a character's story mode unlocks a final story that has a 'True Ending' to the overall BlazBlue story.
Also included are two bonus stories, 'Sector Seven' and 'Academy', which give players insight into the two main factions of the BlazBlue universe. Fans of the 'Teach me Miss Litchi' and 'Help Me Prof. Kokonoe' comedy skits will be pleased to hear both will be returning, complete with Chibi BlazBlue characters.
Finally, BlazBlue Continuum Shift Extend will have new stories for Makoto Nanaya, Valkenhayn R Hellsing, Platinum the Trinity and Relius Clover.
The game is being released on February 14, for $39.99 or 59.99 for the limited edition. The limited edition for PlayStation 3 and Xbox 360 includes a 40 page art book, soundtrack CD, and a 2012 calendar.
Soundtrack CD Tracklist:
01 SOUKYU no HIKARI
02 Shinsou
03 Gluttony Fang
04 Condemnation Wings
05 Sword of Doom
06 Alexandrite
07 Howling Moon
08 Active Angel
09 Plastic Night
10 Endless Despair
11 Nightmare Fiction
12 Memory of Tears
13 X-Matic
14 Cross Line
15 Pandora Tears
16 Childish Killer
17 Blue Bloom
Edit: BlazBlue: Continuum Shift Extend DLC Adds Extra System Voices
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Arc System Works Announces BlazBlue: Chrono Phantasma
The title, dubbed BlazBlue: Chrono Phantasma, will supposedly feature three new characters, updated costumes for the other fighters, and a variety of tweaks and additions to the existing movesets. While it’s unclear at the moment if this is an entirely new game, the plethora of changes would lead one to assume it is.
- The new release will be titled Blazblue Chrono Phantasma.
- There’s reportedly a lot that’s been changed in the game. The neutral poses have been redrawn for all the characters, and their costumes are even different. Of course they also have new moves.
- Noel has a different weapon and she doesn’t wear a cap this time.
- Tsubaki seems to be the version that’s fallen to the dark side.
- Hazama has a new DD
- The BGMs seems to be different as well
- Three new characters will be added in: Amane, Barret(Bullet?), Azrael. Amane fights with something like a cloth, Barret looks a bit like Makoto, Azrael is muscular.
Arc System Works designer Toshimichi Mori confirmed the title on Twitter.
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Source: SRK
I'm glad I didn't buy Extend.
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Chrono Phantasma System Changes and Move Lists
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System Changes
- No more gold bursts, replaced by new system called overdrive.
- Defensive bursts still in though.
- Crush trigger: during certain moves, press A+B to crush your opponents guard. Won’t work on barrier guard though, and costs 25% heat
Overdrive Details
- It increases your native strength. It fills up over time, then when its full you can activate it.
- At low health it lasts longer, and will freeze time when used.
- Each character has their own overdrive.
Overdrives
- Ragna: Blood Kain Idea
- Jin: Frost End (All attacks involving yukianesa freezes opponents again)
- Noel: Chain Quasar (Increases speed of drive moves)
- Rachel: Erufreed(?) (increases speed of slypheed gauge recovery)
- Tao: Almost becoming two!
- Tager: Voltic Field (forces magnetism on opponent)
- Litchi: Daisharin <simplified> (direction+ D causes staff to move in desired direction)
- Arakune: Crimson Deeps (extends curse duration)
- Bang: Furinkazan
- Carl: Syncro High Speed (strengthens Nirvana)
- Hakumen: Kishin (increases magatama rate, can cancel D counters into special moves, but cannot perform guard crushes)
- Tsubaki: Second Install (install gauge automatically fills up over time)
- Hazama: Jormungand (strengthens drive attacks, gets unlimited haz’s life steal ring)
- Makoto: G.Impact (all impact moves are done at lvl3 )
- Valkenhayn: Andross(?) Wolf (quickly accelerates wolf gauge recovery)
- Platinum: Magical Heart Catch (removes limit on number of uses of weapon summoned with drive)
- Relius: Maximum Dance (increases Ignis gauge recovery)
- Amane: Cyclone (all drive attacks are at highest level)
- Bullet: Heat the Beat (always in Heat Up state)
- Azrael: Mind Colosseum (all attacks act like they hit weak points)
Character Changes
Taokaka (via XDest)
- Aerial 236236D (yunizon nyaibu!!)
- Overdrive: AB2
- 236C has a B followup (Cat Spirit 3: Encore!) Sounds like it does the same thing as 236A.
Ragna (via Zephyr)
- Overdrive: Blood Kain Idea
- New command: Blood-scythe 214D (can be done in air)
- Dead Spike changed to 236D *thanks to sG*
Jin (via Zephyr)
- Overdrive: Frost End
- Sekkajin is now 22C, had additional follow up (press D, costs 25 heat)
- New command: Hizansen 214C in air
- New command: Hizangeki 214D in air (25 heat)
- Getsumei can be done in air now
Noel (via Zephyr)
- Overdrive: Chain Quasar
- New command: Chamber Shot 236C
- 236C in air now has follow up (2C)
Trailer for the New Character Izayoi