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Thread: Game: What game are you currently playing??

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  1. #1
    What's up, doc? Animeniax's Avatar
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    Quote Originally Posted by Abdula View Post
    Seriously, you can't possibly be one of those people that spend their entire time playing one game mode or using one class or even more redundant the same damn weapon. What is the point of that, it is just a waste. Personally I think Rush is the best thing in Battlefield but I didn't play Rush exclusively. The standard generic TDM games are usually the most boring match types in any game.
    I think I detect the benefit of doubt and I'm thankful for that, but I'm definitely not one of those skells who only play the game one way. My class service stars are 9/13/13/6/20. I have at least 300 kills with each of my top 10 weapons, at least 200 kills with my top 11-20 weapons, and at least 100 kills with my top 21-39 weapons. I spent a lot of time finishing all the assignments and their weapon requirements.

    I mostly played conquest mode because I've found that even if your team sucks and doesn't try to win by controlling points, you can still improve your stats, finish assignments, and get some enjoyment from the match. The other modes are too hectic and fast-paced to allow that. Now that I'm playing more rush/ctf/obliteration, I find they are almost too much excitement and I have to take breaks so I can breath and let my pulse slow back to normal.


    For God will not permit that we shall know what is to come... those who by some sorcery or by some dream might come to pierce the veil that lies so darkly over all that is before them may serve by just that vision to cause that God should wrench the world from its heading and set it upon another course altogether and then where stands the sorcerer? Where the dreamer and his dream?

  2. #2
    It wasn't much Archangel's Avatar
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    Child of Light is great, standard turn based combat which i love with just enough of a twist not to keep me bored plus fantastic visuals and audio. Pick it up once it's on sale, you won't regret it

  3. #3
    Procacious Polymath Ryllharu's Avatar
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    Bring back Enemy Territory type play. True Assault style game matches. Objective after objective. Not capturing points or blow up stations. Varied stuff, no going back. Phases of defending and attacking within the match. Experience points and rank ups within the match.

    My only hope is the new Unreal Tournament. UT2k4 had it (for the most part). UT3 didn't.

    DOTA-style games don't compare. Victory is too formulaic.

  4. #4
    Family Friendly Mascot Buffalobiian's Avatar
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    I play limited class/weapons since I'm after performance during the match, and learning different weapons just throw me off. My 5th highest weapon in BF4 only has 205 kills, while the top one has 700-ish or so. I'm not a great performer though, any my play hours are less than half of Animeniax's so excuse the low numbers.

    If it's not Isuzu-chan Mii~

  5. #5
    What's up, doc? Animeniax's Avatar
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    Quote Originally Posted by Buffalobiian View Post
    I play limited class/weapons since I'm after performance during the match, and learning different weapons just throw me off. My 5th highest weapon in BF4 only has 205 kills, while the top one has 700-ish or so. I'm not a great performer though, any my play hours are less than half of Animeniax's so excuse the low numbers.
    Nothing wrong with that, except I feel there's so much more to the game if you try different classes and different weapons. I'm happy I can kill with a pistol almost as readily as with a carbine or sniper rifle. If I used the same weapon or class, I'd have stopped playing after 100 hours.

    I have found a lot of players stick with one weapon or one class and they're really good at that one thing. I imagine they experimented more with BF3 or even earlier versions so they don't care to try everything in BF4.


    For God will not permit that we shall know what is to come... those who by some sorcery or by some dream might come to pierce the veil that lies so darkly over all that is before them may serve by just that vision to cause that God should wrench the world from its heading and set it upon another course altogether and then where stands the sorcerer? Where the dreamer and his dream?

  6. #6
    Anyone else playing Transistor? The game is 13 kinds of awesome.

  7. #7
    It wasn't much Archangel's Avatar
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    Quote Originally Posted by EpyonNext View Post
    Anyone else playing Transistor? The game is 13 kinds of awesome.
    Getting it once it's on sale

  8. #8
    I aim to misbehave Penner's Avatar
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    I might play it sometime later on, currently playing the new Wolfenstein :P
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    "Always be yourself... unless you suck."

  9. #9
    Jounin
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    Been playing the Nosgoth closed beta. Really high paced action. You can either sign up for the closed beta or you can buy one of the founders packs on steam and get early access.

  10. #10
    Awesome user with default custom title KrayZ33's Avatar
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    Bring back Enemy Territory type play. True Assault style game matches.
    I thought they'd do that with Carrier Assault and while it is better than the normal conquest mode, it still lacks different objectives
    Last edited by KrayZ33; Wed, 06-04-2014 at 03:03 PM.

  11. #11
    What's up, doc? Animeniax's Avatar
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    Quote Originally Posted by KrayZ33 View Post
    I thought they'd do that with Carrier Assault and while it is better than the normal conquest mode, it still lacks different objectives
    Well it has 3 objectives to win: control bases, attack their carrier, or defend your carrier. I think it's great that your team has to have the right balance between the three (depending on the situation of course, ie you wouldn't need to defend your carrier if it hasn't been breached yet) in order to win.


    For God will not permit that we shall know what is to come... those who by some sorcery or by some dream might come to pierce the veil that lies so darkly over all that is before them may serve by just that vision to cause that God should wrench the world from its heading and set it upon another course altogether and then where stands the sorcerer? Where the dreamer and his dream?

  12. #12
    Procacious Polymath Ryllharu's Avatar
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    Yeah, defending and attacking isn't the same thing as objective-based assault type play. And I don't mean, hold the next point for 1 minute so it automatically proceeds to the next stage.

    I mean, "You must use an Engineer class to rig the explosives," "Steal the plans before you blow the generators," "Cut the fence and escape down the sewers," or "Defend the tank so it can destroy the gates."

  13. #13
    Banned darkshadow's Avatar
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    Quote Originally Posted by Ryllharu View Post
    Yeah, defending and attacking isn't the same thing as objective-based assault type play. And I don't mean, hold the next point for 1 minute so it automatically proceeds to the next stage.

    I mean, "You must use an Engineer class to rig the explosives," "Steal the plans before you blow the generators," "Cut the fence and escape down the sewers," or "Defend the tank so it can destroy the gates."
    E.T. the G.O.A.T.
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  14. #14
    What's up, doc? Animeniax's Avatar
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    Quote Originally Posted by Ryllharu View Post
    Yeah, defending and attacking isn't the same thing as objective-based assault type play. And I don't mean, hold the next point for 1 minute so it automatically proceeds to the next stage.

    I mean, "You must use an Engineer class to rig the explosives," "Steal the plans before you blow the generators," "Cut the fence and escape down the sewers," or "Defend the tank so it can destroy the gates."
    It's essentially "objective based" assault gameplay. Your first objective is to control the cannon points to damage the carriers. Then your objective is to destroy the enemy carrier or defend your carrier. Not quite as refined in scope as what you listed, but it's enough. I think the assignments force you to use certain classes and skills, so the gameplay doesn't need to. Though I would also like a game mode in BF like what you are suggesting.


    For God will not permit that we shall know what is to come... those who by some sorcery or by some dream might come to pierce the veil that lies so darkly over all that is before them may serve by just that vision to cause that God should wrench the world from its heading and set it upon another course altogether and then where stands the sorcerer? Where the dreamer and his dream?

  15. #15
    Procacious Polymath Ryllharu's Avatar
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    Quote Originally Posted by Animeniax View Post
    Not quite as refined in scope as what you listed, but it's enough.
    No...it's really not. ET has optional objectives that make the next stages easier, objectives that either team can accomplish, and defensive build up.

  16. #16
    Family Friendly Mascot Buffalobiian's Avatar
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    Note: Taken from a discussion regarding Sniper Elite V2

    Quote Originally Posted by Xelbair View Post
    Game is bad, very bad. but it can be fun on coop.
    Co-op was alright, but multiplayer.. damn that game gets my adrenaline pumping. Camping's never been more stressful.

    If it's not Isuzu-chan Mii~

  17. #17
    Procacious Polymath Ryllharu's Avatar
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    Battlefield: Hardline beta!

    It's not bad. It does seem like you die really, really, easily. Or I am just inaccurate as hell. Probably the latter. It's fun for sure though. The trailer did make it seem a lot more elaborate and more like Enemy Territory than it is, which is a shame. It is pretty easy for one team to simply steamroll the other.

    All in all, I'm gonna keep an eye on it. There's some neat mechanics to it like arrests, tazers, and overpowered armored SUVs (two RPG shots of health to them, and they have a .50 cal on top!).

  18. #18
    Awesome user with default custom title KrayZ33's Avatar
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    it has some very funny stuff in it though. I don't exactly know what triggers it , maybe its just a button, or maybe its because there is no gunner but yesterday, when I played it, the police chopper circled the rooftop where I was on and urged me to drop my weapons and surrender. Little details like that are awesome. Its also alot of fun to use ziplines and riot shields if you have a team that utilize them. (I want ziplines to be in the normal game )

    however this game is supposed to be a full-price title, isn't it? Thats absurd in my eyes... its pretty much a mod and not a new title. They added a (most likely) crappy SP campaign to it so they can charge more...
    Last edited by KrayZ33; Thu, 06-12-2014 at 12:00 AM.

  19. #19
    Photoshop Hero Alhuin's Avatar
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    I told myself I would never start playing mobile games.

    Then I did.

    So then I told myself I would never become addicted to a mobile game.

    I've finally broken that rule.

    For the past three months, I've been playing Brave Frontier. It's a simple, "catch 'em all" type game, but the art is amazing (for a mobile game) and it's very reminiscent of old-style Final Fantasy games (which is to be expected, since the original is Japanese). It's F2P, and very enjoyable as such, but you can spend money if you want to "progress" faster. The following is as much information as I can give, in case anyone is interested (TL;DR at the bottom).

    The game utilizes several different "currencies". For quests and dungeons, you use energy. You regenerate 1 energy every 10 minutes, and when you level up, your energy is restored. This makes the early game fairly entertaining, as you can play for an extended period of time. However, in the later levels, it can be rather boring waiting for energy to regen. Of course, I just do other things during this time. There is an arena, which uses arena orbs (max of 3) that also regen 1 per hour. The arena is entirely AI driven, which can be quite annoying at times, but it's a great way to pass a little time, and get some great rewards as you rank up. You acquire Zel (the game's version of gold) through various methods, and use that to buy things (obviously) and for fusing units (which I will explain momentarily). You get Karma also through various methods, which is used to upgrade your facilities in town, and also to craft Spheres (which are basically equipment for your units). You get honor from quest/dungeon helpers (you have a team of 5 units, a helper makes 6), and as gifts from friends. This is only ever used for "Honor" summons, explained below. And lastly, the premium currency, gems. You get gems through clearing quest areas, ranking up in Arena, clearing certain Vortex (special) dungeons, and occasionally as random gifts from the developers. Gems are used to increase your item capacity, unit capacity, restore energy, and restore arena orbs (not recommend). Most importantly though, they are used for "Rare" summons.

    Now the interesting part: Units. There are a few ways to acquire units. Through questing and dungeons, you will occasionally capture common units (the game utilizes a "star" system, so these would be 1* and 2* units). These units are usually trash units that can be sold or fused away. There are exceptions, but I won't get into that here. The "Rare" Summon gate uses 5 gems per 1 summon (which is why gems are so valuable), but you always get a 3* or above unit (max right now is 5* through the gate, but there are units that can evolve to 6* now). This is where the majority of your "best" units come from. As F2P, you will only ever want to spend your gems here, until much later in the game. Next is the "Honor" Summon gate. You can summon a unit from here using 200 honor, but usually you get trash units here as well. The most interesting thing about the honor gate is that you can only get the other starter units here You can also get evolution materials, and, when they run the event, amazing fusion units. Generally speaking, I horde all my honor until such an event. The last way to acquire some good units is through special dungeons, that are usually pretty hard, and only offer a chance of catching the unit, as opposed to a guarantee.

    When it comes to leveling, your account levels through quests/dungeons, but your units do not. In order to level a unit, you "fuse" other units to it. This is why trash units are worth it in the beginning, but when your units start getting higher, you'll want special fusion units (like I mentioned above), because the XP you gain from the aforementioned trash units is worthless compared to the Zel cost required to fuse. When a unit reaches max level, you can sometimes evolve it to a better version. Evolving requires special units, and a static amount of Zel.

    I realize I've tried to explain an exceptionally large amount of the game, and it may be overwhelming. But, if you're interested in playing, everything I've said is very valuable. In fact, I wish I knew even half as much as I've said here when I first started. So many wasted days...

    TL;DR: For a mobile game, it's extremely fun, and implements a reliable way to keep from overplaying unless you spend money. If you're a fan of Pokemon, or other JRPG style games where you have hundreds of units at your disposal, I think you'll like Brave Frontier.

    Download it, play it... add me as a friend. I have two accounts that I'm very active on:
    - Alhuin --- ID: 4241397634
    - Cyneria -- ID: 4744039638

    For more information, there is also a Reddit.

    It's dangerous to go alone. Take Nep.

  20. #20
    That one lazy guy. LaZie's Avatar
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    I play Brave Frontier as well. I mainly utilize my water squad with Sea King Mega/Felneus as leader. Name is Niquid - 266630864

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