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Sun, 03-16-2014, 07:07 PM
#11
I just quit playing Dark Souls 2 after killing only 2 bosses. I tried 2 characters, a sorcerer and a dual wielding swordsman. They say a shield will make the game much easier, but I hate defensive play styles. Unfortunately, no matter what class you use, this game requires a defensive play style anyway.
It really isn't a game of skill than it is a game of patience. All you do is keep waiting, waiting for lured enemies, waiting for enemy attack animations, waiting for a chance to counter, etc. I really don't have enough patience to spare in my leisure time since it is usually depleted during work. It is also a time sink, another resource I am in short supply of.
It also has some clunky mechanics at times, like when your sword passes through the enemy but does not hit, and when the enemy slashes you and misses but you die.
Enemies changing attack directions mid swing and suddenly increasing attack range with a nonsensical (and clunky looking) sliding step or an invisible weapon extension are intentional difficulty boosters that I simply dislike because they make no sense.
I also find it really unappealing how the female player models have such disproportionate small heads compared to the body. No matter what body build you choose, it looks so wrong.
Still, I do believe it is a great game that delivers a challenge for those who want it. The variety of play styles and annoyingly smart AI enemies that do random attacks really make it a unique experience. It is also one of the most suspenseful games I have played.
Last edited by shinta|hikari; Sun, 03-16-2014 at 07:12 PM.
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