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  1. #11
    Procacious Polymath Ryllharu's Avatar
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    But probably not on too many third-party games, since it's fairly awkward. It's great for flight sims and flying intensive games, as were the Mircosoft gampads from the mid-late 90's, which the PS3 controller basically is.

    I'd much rather have vibration than "6 degrees of freedom." But since Sony lost the patent lawsuit with Immersion, they cobbled together this thing. In ten days before E3, if you take the words of some of the Warhawk developers. Sony can claim "incompatible hardware" all they want, since it isn't anything more than a gyro stuck in the controller. It's not like the controller vibrates all over the place when you hold it (as it does on a table), since your hands absorb most of the vibration.

    That vibration lawsuit loss and subsequent removal of the dual shock (which Sony could have just paid Immersion instead, gave them credit, and kept it in) pissed off a lot of developers.

    I don't even realize when my controllers vibrate anymore, that's how much it has become integrated into gaming. I don't think the change will open many possibilites, rather, I think the switch will probably dampen the whole experience.

    But that's just me.
    Last edited by Ryllharu; Fri, 05-26-2006 at 02:39 PM.

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