Consider it this way, if an ougi does connect, inOriginally Posted by Terracosmo
a) NH2, you'd spend about a minute or so, having a MASHING or ROTATING battle before the action continues again. Quite frankly, that got a bit tiring.
b) NH3, you'd have one scene depicting the ougi- quick, easy, just as damaging.
I agree that not being able to select up to three different ougi levels in-battle is kinda of a letdown. However, at least now the system's been modified so that you can use your ougi of choice on the fly, and reduce telephoning your attack to the other guy. "Action-oriented" being, I guess, spending more time in a real fight, rather than MASHING.