I have to agree with you on that. Rolling is almost useless compared to wavelanding or wavedashing. However, I don't think they make the game broke. The advance techniques are a result of one-upsmanship, fair or non-fair. It is really hard not to use advantageous abilities against the opponent when you have them in your arsenal.Originally Posted by AssertnFailure
Well, if they do keep wavedashing in Brawl, it means the developers do not disapprove of it although it may not show up in the instructions. They did that with L-cancelling from Smash 64 to Melee, although they did increase lag time.
The people who figure out frame rates and such may have no life, but you have to agree that it adds a scientific/statistical value to the game.