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Tue, 10-23-2007, 08:41 AM
#11
What were you smoking when you compared the two games?

Look carefully. I've take both shots from sprite-based "cutscenes" within the games.
La Pucelle: Typical Nippon Ichi, squat deformed sprites, dialogue box. Simplified expressions on the sprites, elaborated upon in the dialogue boxes. Background is a still image, sprites on top. Separate sprites used in-game.
Odin Sphere: Hand-drawn sprites (according to the game case) and background. Many of the same animations identical to in-game sprites (most notably bosses). Dialogue bubbles, so the sprites must must have more detailed expressions. Art style is elongated rather than squished.
The two art and execution styles look nothing alike. Unless you mean that bananas and apples are both fruit, so they must be the same thing.
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