Quote Originally Posted by Mr Squiggles
Also, that sort of direction requires countless hours of work/practice (if you want to have a successful career with it anyways) and if you don't enjoy it you're going to absolutely despise it. Go for one of the other options instead.
I do enjoy art, it's just that I'm no good at it unless I work and work at it. I'm not able to draw a masterpiece within a ten-minute timeframe like some people are able to.

Quote Originally Posted by darkshadow
And if you say coding and making art are much harder, you should focus on the design side and steadily enhance one of the other two fields, since its expected of designers to know some art or tech.
Well, I think what'd be better for myself would be getting into writing for a few projects and taking courses on coding and maybe wireframe (I know, old-tech, but still usable). That way I'm getting two or three things done at the same time. I know I'm capable of it, so that's not a big problem.

Getting back to the topic at hand; besides Devry and Full Sail, what would be a good school to learn all of these things? I mean, game-centric, and not general knowledge.