I play World of Warcraft and they had an annual pass deal that lets you sign up for 12 month WoW subscription and you would receive Diablo 3 digital, an in-game mount in WoW and a beta key for the next WoW expansion (although i think they should have given us D3 beta instead >_<) when that launches. So i've already had D3 on my list of games on battle.net for a while. The 1 advantage it gives us that pre-order it digitally is that we get pre-download it so it's ready to go once the servers come up.

I'm with Penner. Physical copies are just a bother. I end up downloading it anyways from steam/origin/battle.net rather then installing it with the disc. And you get nothing with a physical copy that is useful in anyway unless you get a collectors edition. What i still don't get is why is it so much more expensive to buy digitally rather then a physical.

A physical copy needs a disc to be pressed, a case (and many times a big carton box) and a big ass manual. On top of that all parts need to be shipped to the same place to be assembled into the box you buy in a store (unless they make all of that on the same location). Then it needs to ship all over the world to middlemen that in their turn ship it to retailers. And in the end you can still DOWNLOAD by inserting the product key in to steam/origin/battle.net. A digital copy only needs to be downloaded and the only cost is the bandwidth (that shouldn't even count since physical buyers can use that too). So what is making digital cost around 25% more then a physical?