Quote Originally Posted by Animeniax
I found myself mostly resorting to the assault rifle because it worked well for close and long range kills, and coupled with acid damage it killed pretty much everything.
/shakes head.

Explosive assault rifle's where it's at.

BL2 was the immediate game I thought of when you guys mentioned multiple weapons. I'm assuming you guys are talking about your backpack inventory instead of your quick-cycle? 4 weapons in quick-cycle and up to 24(?) in inventory is pretty large. That game worked for a few reasons:

1) You keep picking up stronger and newer weapons that are not necessarily of your preferred type. That is, even if you liked assault rifles you may use a pistol today because your assault rifle was acquired 10 levels ago and is now useless.

2) Ammo - you run out, and so you kinda HAVE to have a few different guns just in case.

To me, BL2 worked since it was kinda a lolwut-overthetop-wholethingsajoke kind of game. Any game in a military setting, I'd opt for a limited weapon approach - whether it's touted to be a military-simulator or just a Sci-fi shooter - it fits the atmosphere IMO.

So Splash, on that note, what are some games that had 2-weapon limitations that you would have liked to include unlimited carrying?