well, it wasn't a good series either.
I knew it back when I watched the first episodes, and I still kept on going.
it's amazing how the managed to ruin each episode by putting spoilers in the opening theme. this method of shooting your own leg deserves a reward.
the action was sub-par. we hardly got any action scenes, and when we got one, it was horribly directed (which is somewhat funny, since the games are based on having battles that aren't text crawling and more based on the players skill, and the anime was mostly character X does Y).
the story itself was flawed, half the time they were flying around to fix something which went wrong (though, when they got there, the only had to flip a switch or something not-heroic like that), and then not-fight-to-the-death with someone who they outnumbered and overwhelmed ten episodes ago (seriously, if they would have taken the time to kill the villains when they had them imprisoned on the land ship that was mysteriously dumped in the middle of the show, they wouldn't have had all the problems).
Actually, that deserves an entire paragraph, not only a bracelets remark.
they had about two opportunities to kill each of them baddies before they actually killed them. they even had a incident when all of the good guys (including Asch) were facing Van (who was injured by some plot magic) and they let him escape. and why was the bad priest allowed to continue with his evil meddling? the kid priest knew he was evil, couldn't he have ordered Moth to be stripped from his rank and access to the army?
and of course, the baddies were mostly useless. I'm not talking about being able to take on all of the party by themselves, but most of them were too weak to even fight one guy. most notably, the guy in the chair.
speaking of him. the colonel was not only grossly overpowered (to the point it made everything so stupid), he also had so much insight (which in turn, robbed every other character from the chance to shine), and he had the right science solution to everything. in gaming lingo, it was like playing the entire game in a 'tutorial' mode.
also, I don't even remember why we suddenly saw the new cast of characters in the middle (the two pilots, and all the old, boring scientists, including the two evil ones who had jewish names), what point did the serve to the story?
the moment the party got the flying machine (even before, but it wasn't so notable), the were able to go everywhere, except the places they needed to reach. if they couldn't land on the tower of clones and time was so chasing, how did they fly off to meet the kings (both of them) and come back without the tedious process of slaughtering their way into the tower?
another point: "you seem to be ill, you've got a high amount of bad fonnons,and a very low amount of good fonnons. I recommend a diet of a low fat foods and regular physical activity . and you should meet a fonnon-dietitian and maybe get a fonnon rejuvenation treatment. now I must go, to watch my soap operas on high fonnon definition fonnon TV"
I get it that the want to use a different word than magic\energy\chackra. but it was getting ridiculous, fonnon magic, fonnon science, fonnon engineering, fonnon botanicks, fonnon cooking, fonnon song making, fonnon this, fonnon that.
despite being based on a 40 hours long game, it would have been a much better series if it only had 13 episodes, and far less characters.