Quote Originally Posted by Animeniax
Yeah I don't think Starforce is used at all anymore because it was so intrusive and caused problems with other applications and bricked optical drives.

According to ds and everything I've read, the earlier versions (Bioshock, FEAR, etc) were the weaker versions of SecuROM. The notorious versions that act like rootkits are in Spore, Mass Effect, and a lot of new games like Far Cry 2.

I wonder how long before console games start using this technology, requiring you to be online to activate or run checks on the installation. It wouldn't be so bad because the OS is stripped down on consoles, but just the implementation of DRM pisses me off.
This is just a really stupid way to handle piracy as a whole. It is pretty much a proven fact that DRM does not even hinder piracy since both Spore and Farcry 2 was leaked, cracked and torrented almost a week prior to their respective release dates. If anything, such a shitty protection system that cause problems for customers who bought the product will only serve to hinder sales.

The best method i've seen so far in term of preventing piracy is creating online content that is attractive enough to force peoples to buy your games. Steam, Stardock and Blizzard's Battlenet does a wonderful job in regard to that aspect, more companies need to start using those type of business model instead of relying on this DRM trash.

I don't think we have to start worrying about console DRM just yet. The whole piracy issue on the 360 is rather limited, in fact i believe the new 60 gigs 360s are not even hackable because Microsoft altered the inside.