
Originally Posted by
Assertn
Anyone else notice the parallels between this arc and skypeia yet? Even at just this point, there's a lot...
1) The strawhats reach a point where they can't go any further (logpose pointing up/down)
2) They illicit the help of locals to find out how to get to the next island.
3) The next island turns out to be 10000 miles from sea level.
4) The locals end up in trouble with some weak-ass thugs, which the strawhats beat up.
5) The strawhats drop anchor at a nearby island to prepare for the next step.
6) At this island, they get their ship modified to be able to withstand the journey.
7) A local bounty hunter offers a means for the strawhats to contact him in the event that they require his assistance.