Some the best abilities for mages are just in the regular set. I took specializations for the stat bumps rather than the abilities mostly.Originally Posted by Archangel
- Spirit Healer is good for the Ally Heal spell and possibly the resurrect in a pinch
- Shapeshifter is good for one thing. Maxing out so the Bear form gets Overwhelm. Best anti-mage and high-level humanoid boss skill in the game. Pins them down and as the Bearskarn form, does a ton of damage. Aside from that, the rest is useless. Swarm if you're feeling lazy and need some health (again, need to max out).
- Arcane Warrior is only good for making a mage tank. That said, it makes one hell of a tank. Allister was doing the work, so I had no need for it either.
- Blood mage I have never taken, so I can't comment on it. I made Morrigan take it for the stat bumps, but don't take any abilities from it, since as I said above, the primary school abilities are so good. It gives you a crowd control (which KrayZ33 pointed out that there are better ones in Entropy and Glyphs) and mostly mana replenishment.