I liked the mechanics of Kotor2 a great deal more than the first. Sure, the plot wasn't anywhere near as good, but the characters made up for it. Being able to corrupt/redeem your comrades insidiously was a treat, and they had a lot more personality than the character archetypes who were present in the first. There was a depth to pretty much all of them. Kreia is also one of the deepest characters ever written into a western rpg. She really made you think after every single conversation you had with her.

As for the story...it was rushed out the gate to hit release date. Obsidian in my eyes has proved themselves with their later releases, it was clear that LucasArts forced them to shove Kotor2 out unfinished.

(Light side was boring in both KOTORs as far as I was concerned)

/offtopic

As for Swtor, I'm a bit ambivalent towards it. MMOs haven't served me well, although Bioware giving it nearly if not fully voiced dialogue is a plus. The classes bother me a bit. There are the fighter jedi, sorcerer jedi, heavy weapons, and stealthy class. Which boils down to Melee, Wizard, Artillery, and Rogue. I know that a few well balanced classes is pretty standard fare for Bioware, but I'd like a bit more variety when it comes to MMOs. On the other hand, it does seem like more of an Instanced MMO, so a smaller number of balanced classes makes it easier to pair up with friends and just play.

If it wasn't an MMO, I'd be all over it, but for some reason I just can't get into it...and I love Star Wars (when Lucas isn't directly involved).

I'm going to adopt a wait-and-see approach.