
Originally Posted by
Buffalobiian
Yeah.. in the big picture it's largely useless. It's like pickpocketting... unless I run into a boss that happens to have an awesome dagger - in which case it would be superb to simply steal it off him then sneak-kill him with it.
I was having trouble running out of lockpicks until I started buying them from the thieve's guild. I was trying to work out if the audio does anything to point you in the right direction when you turn the move the pick (without rotating the lock), but I couldn't find any patterns. Now Oblivion's lock-picking system was one that made sense. A lot of people didn't like it, but the idea was good. It was hard and gruelling, but the human player (us) can learn to accel at it by nailing down the timing/audio cues.
This one's based on chance more so than skill.