Quote Originally Posted by Ryllharu View Post
Halo isn't even a remotely realistic shooter in terms of mechanics, and GGO clearly is trying to be
...said no one, ever. Where in the high-HP, jumping-off-building capabilities, laser guns and swords, seeing trajectory paths and sniping mid air do you think GGO is trying to be realistic and not more like Halo? It's exactly like Halo. Just because you say GGO is trying to be a realistic shooter doesn't make it so. I expect to see you on Halo threads talking about how it's failing at being a realistic FPS, or on World of Warcraft threads saying it's unrealistic because people can't do magic and giant horse-people can't speak english...or exist.

Quote Originally Posted by DarthEnderX View Post
Maybe the XP penalty for dying is REALLY high.

I know I was scared shitless of dying back in Everquest once you got high level, because every death cost you, like, 4-6 hours of leveling to get back the XP you lost.
Ohh yeah okay that makes a lot more sense now. I never played EQ so I didn't think about that kind of functionality. That makes me feel better about that scene then. Still don't get the "he's smiling" shit though.