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    Procacious Polymath Ryllharu's Avatar
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    Quote Originally Posted by Kraco View Post
    I still consider it nonplausible that a game about modern guns could be beaten with a sword, but perhaps he doesn't even need to rise quite that high. He just needs to find Death Gun.

    Maybe not the flashiest, and maybe not the best players, but I think it gets the viability potential across the best of what I could find.

    It's certainly possible. Honestly, the whole, "I'm gonna use a laser sword in a gun game!" is actually one of the things I have the least problem with.

    What I do have a problem with are the mechanics of GGO itself. It's a VR FPS, that completely ignores how guns function on the most basic level.

    1. Why can't you use iron sights?! You are forced to use the random circle bullshit. With the way the sights were lines up on that pistol, there was no way Kirito couldn't at least have hit the target. Sure, probably wouldn't have gone perfectly center, but it should have at least been in a 15cm circle.

    2. If Sinon recommends 5.7mm over something like .45ACP, so apparently stopping power (damage) means nothing. From what we can see, you get shot three times and you're Out. You can lose a leg, you can get shot in the chest, but as long as it isn't three times of penetrating ammo, you're safe?!

    3. No one else in the entire game figured out that you can (and probably should) ignore the predictive paths? That game seems like less of a gambling minigame and more like a trainer.

    I get that there are abilities that make a difference. Strength means you can carry heavier weapons without too much difficultly. Agility means you can dodge bullets better. Fine.

    The predictive paths have their place, but it was made clear that you can't rely on them to compete at the best level. Watch your opponent closely, look at where they're aiming. Looking at the thing's eyes was a bit over the top, but you can certainly watch the barrel of their weapon in a more open battlefield.

    But why is everyone forced to ignore how guns work and rely on the stupid pulsing circle reticle? The game has realistic depictions of weapons. They should actually function. The pulsing circle should be an Assist, not a requirement. Sword Art itself worked better if you knew how to play along with the skills. Push harder, does more damage. ALO, same deal. The player's own ability to use a sword helped. That's why Suguha was good at the game, why Kirito was better than he should have been, etc. According to Sinon, no matter what the player does, it will hit randomly in that circle.

    No wonder she's a sniper. Quick-scoping is the only way to not be screwed over by the game itself.

    Quote Originally Posted by MFauli View Post
    On the downside, why does he have this female-ish body to begin with?! And why would anyone pay for such an account? Anybody could just create a hot girlīs body, eh?
    He imported from a Japanese MMO fairy game. It's only natural that he has a character straight out of a recent Final Fantasy game...or most other Japanese RPGs or action games.
    Last edited by Ryllharu; Sat, 07-26-2014 at 03:39 PM.

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