Quote Originally Posted by MFauli View Post
First, we suddenly virtual game world. Yes, this was started at the end of last episode, but here they went full-in. This is so dumb. So far it was like a fantasy world with magic, connecting gateways between worlds. Now we introduce the boring, thousand-times done game world-gimmick. BORING.
No, it started when you read the series name for the first time. Level ups are something that happen in game worlds. I also prefer non-game interface worlds in isekai, but game interfaces are super popular both in Japan and Korea, so what can you do?

Quote Originally Posted by MFauli View Post
And then he went into a dungeon by himself. There was ZERO reason for him to go into that dungeon at this point in time. He could have just left the key in his menu. Could have kept training himself. Could have asked others to join him. But nah, just go straight intothe dungeon at his still low level. So dumb.
He ignored the first task the system gave him, and as a consequence was running for hours for his very life. Don't say he should keep ignoring stuff again. If the system gave him a private dungeon key, it's obviously for a reason, just like that physical training was. What others would he bring with him? He has got no buddies, as he's basically only baggage who's tolerated out of pity and general human decency, but that's it. It's entirely possible others wouldn't have even seen the entrance, nor be able to enter it, just like they didn't see the game interface.

So, all in all, his choices are to trust the system, that he can solve the current tasks with his own, still pitiful, strength or... die trying. In the end, if it looks like a game, it's not unreasonable to believe it's designed like a game. It's not like when you start a new game, it immediately throws you against the last boss, making it impossible for you to ever play further.