Quote Originally Posted by shinta|hikari View Post
But time isn't even a big factor here because there is no respawning or retries. It's not even like hardcore mode for some games because you can always create a new character there. Here, one big mistake means perma-death.

Skill, effort, talent, fortitude, courage, and luck all play a factor, and these are what will separate the strong from the weak. It's similar to sports in the real world. We all have the same amount of time, but not everyone can be Lebron or Lionel.

It's exactly NOT the same as the real world. Jinwoo wants to spend time with his family. Meanwhile some antisocial freak might just keep grinding and grinding. And Jinwoo would never catch up to him. That's how MMORPGs are and that's what it'd be here. Skill and talent play a roll in skill-based games, but Solo Leveling is EXP-based. Jinwoo's speed, reaction and strength all come from the grind, not from himself.